Characteristics #640
Sceat
announced in
Stats & Elements
Replies: 2 comments
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Concerning spells cooldowns in Haste section :
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0 replies
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Also maybe add enchantments slots ? It would require custom enchantments tho, and I'm not sure enchantments are what's best for the server tbh. Just throwing the idea into the brainstorming |
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There are 9 stats on AresRPG
Vitality
Mind
mind/50, the actual value is computed like other damages minusfixed_damageStrength
blocks = strength*0.0025+1Intelligence
Chance
Agility
1/xx = floor(base_bonus * 2.9901 / Ln(agility +12))Speed
1 speed = 3.6% increaseReach
1 reach = 10% increaseHaste
-8haste is the minimum value and correspond to a delay of 2000ms between each attack0haste is the starting state and correspond to a delay of 700ms between each attack8haste is the maximum value and correspond to a delay of 150ms between each attackAll reactions