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a gh script for generating landscapes based on input curves

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procedural_landscape

a gh script for generating landscapes based on input curves for streets, rivers and building meshes

launch grasshopper inside rhino, from example .3dm file for best results

You can modify c# components to customize:

creek generation (depth, width), currently based on sin and cosine functions

the density of trees, currently based on height and slope of landscape

About

a gh script for generating landscapes based on input curves

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