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mcp-ppsspp
mcp-ppsspp PublicMCP server for PPSSPP — drive PSP games through PPSSPP's built-in WebSocket debugger
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mcp-retroarch
mcp-retroarch PublicMCP server for RetroArch — exposes memory r/w, save state, screenshot, pause/frameadvance/reset via the Network Control Interface
TypeScript 6
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mcp-bizhawk
mcp-bizhawk PublicMCP server for BizHawk — drive NES/SNES/GB/GBC/GBA/Genesis/N64/PSX/Saturn and more through one Lua bridge
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mcp-dolphin
mcp-dolphin PublicMCP server for Dolphin (GameCube + Wii) — drives memory r/w, controllers, savestate, frame advance via Felk's Python-scripting Dolphin fork
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