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Game Models

Low-poly, Synty-style 3D models for Unity, each one rigged, animated and generated from a script, so it can be rebuilt or tweaked at any time.

Catalog

Model Preview What it is Tris Clips
ARC-8 "Reaper" Crawler Hostile mech spider: blade legs, serrated fangs, glowing core. 3 color schemes. 4.4k Idle, Walk, Run, Threat, Attack, Hit, Death
Sand Lizard Small desert critter with ambient AI: wanders, does push-ups, flees, dives into the sand. 3 color schemes. 2.5k Idle, Walk, Run, TurnLeft, TurnRight, PushUps, Burrow, Emerge, Death

Demos

Demo What it shows
Reaper Containment Browser demo: the Reaper roams a test chamber with procedural foot IK, A* pathfinding, and lure and stalk hunting. Open index.html in a browser.
Sand Lizard Field Preview Browser demo: lizards bask, wander, do push-ups, flee from your cursor and swim under the sand in a small desert patch. Includes a clip preview panel.

Layout

models/<model-name>/
  <Model>.fbx         Unity-ready mesh + rig + animations
  <Model>.blend       Blender source
  Textures/           palette atlases (albedo, emission, metallic/smoothness)
  Unity/              import settings, prefab builder, runtime controller
  Previews/           renders and GIFs
  source/             the Python scripts that generate the model
  README.md           specs, clips, Unity setup
demos/<demo-name>/    interactive web demos built from the models

Rebuilding a model

The models are built with Blender's Python module (pip install bpy, Python 3.13 for Blender 5.x):

python3 models/arc8-reaper/source/build_spider.py          # writes .fbx, .blend and Textures/ next to source/
python3 models/arc8-reaper/source/render.py models/arc8-reaper/SpiderBot.blend models/arc8-reaper/Previews hero
python3 models/sand-lizard/source/build_lizard.py

Unity

Copy a model folder into Assets/, then follow that model's README. Each one adds a Tools menu item that builds prefabs for Built-in, URP or HDRP.

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